

Speed up your UV workflow with the UV Checker Map Tool for Autodesk Maya. Instead of manually creating and assigning checker materials every time you want to inspect your UVs, this tool lets you do it with a single click.
It is designed to help 3D artists quickly check UV stretching, UV density, and overall UV quality before texturing. Whether you're creating assets for games, animation, or product visualization, this tool makes UV inspection faster and more convenient.
The tool comes with 8 built-in checker map textures, so there's no need to manually create checker materials every time. You can also add your own custom checker maps, and they will be saved automatically for future use.
This tool is designed to save time, reduce repetitive work, and make UV checking simple, so you can spend more time creating and less time setting up checker materials.
Checking UVs shouldn't slow down your workflow.
The UV Checker Map Tool makes UV inspection fast and effortless by assigning a checker map with just one click. Easily switch between multiple built-in checker textures, use your own custom checker maps, and adjust UV tiling to quickly identify stretching and UV density issues.
Whether you're working on game assets, product models, environments, or characters, this tool helps you verify your UVs before moving on to texturing, saving time during production.
If UV unwrapping is part of your daily workflow in Autodesk Maya, this tool is built to make that process faster, cleaner, and more efficient.